🚀 Take Flight with Precision Control!
The Logitech G X52 Flight Control System is a high-performance USB video game controller designed for PC gaming, particularly in flight simulation. It features customizable controls, an ergonomic design, and seamless connectivity, making it the perfect choice for gamers seeking an immersive experience.
A**R
love it
came from a T.1600M FCS to this, i must say this HOTAS is much nicer to use, works with Windows 10 with no problems. one thing to note is the pinky trigger is not a programmable button, its a shift key to use with other buttons. i dont mind this as the trigger is a 2 stage and you have 3 on the upper head of the stick. VERY SMOOTH stick and the metal bits add to it. throttle mini stick is mouse only use but works great for free look in star citizen. a tad on the light side for the stick. the MDF on the throttle as no real use in SC but it does have plugins for other games. the LEDs are not RGB but you can pick a few colors in the software. every thing other then the pinky trigger and the mini stick can be programmed tho this includes the MFD controls the thumb wheels click so you get 2x use on each and the 2 buttons in between the thumb wheels as well can be programmed
C**S
very nice hotas
no logitech branding on the package, but the software from the website loads up fine. i was worried reading all the reviews, seemed like there were a lot of complaints regarding build quality, but mine seems solid & i've got no complaints. not the best software, but it works.
J**C
Pretty good but could use improvement here or there.
So it has been a little over a year since I purchased this HOTAS and I figured that I should write a little review of it. For the most part, I'm quite happy with it.The joystick is very responsive to movements since it uses magnets and hall sensors for the X & Y axis. Not sure what the twist (rudder) sensor is but it works good too. Ergonomically, it feels good in the hand and the button placement is pretty good though I have occasional problems hitting one or the other of the hat switches when I move my thumb over to the C button causing undesired input. The three switches on the base are not bad though it would be nice if they had different shapes so you can tell which on you have your finger on if playing in VR like I do about 1/4 of the time I'm using it. Sooner or later I'm going to design and 3D print up some custom levers for it. Looks like the knurled knobs on it can be removed easily enough with a screw on each side. I found that I don't use the 3 position mode selector because the games I play using it, mainly Elite: Dangerous, change what the inputs do based upon what mode the game is in. Flying, landing, driving, etc. Makes setting up additional modes redundant. But it could be a nice feature though I'd not make a decision on it unless you absolutely know you will need it.The throttle I'm quite happy with and have little to no complaint with it except for the built in detent. But that can be easily disabled if you don't mind opening up the throttle and removing one plastic piece and spring. The throttle lever is smooth and responsive to movements. I would suggest going into the settings right away and disabling the "clutch" feature for the I button. I found that I'd rather have it function just as a button. I have no use for the LCD display on the throttle and I can't see that it ever would be of great use in any game. If you are serious about your flight sim then I'd expect that you would have better ways of seeing the information than the LCD can display. The two roller/switches on it don't do me much good but they could have decent usage for trim on a flight simulator I suppose. I would rather have rotary encoders instead.Now for my complaints and they mainly concern the joystick. A year and probably greater than 1000 hours of usage and the matte coating has started to come off in many areas. Not a big deal though. But my real issue is the centering of the joystick. The dual spring & conical disk that it uses just are not adequate for the task. I can let go of the stick and it never truly returns to center. And it has gotten worse over time. I took it apart for a little bit of exploration over the past couple of days to see if I can improve how it centers and I think I have a couple of ideas but I don't know if I can overcome the issues with the springs and conical disk. The inner spring I found was not doing anything except for at the extremes of movement. I'll have to disassemble it further but it looks like the plastic bushing in the center of the cone is cracked or has way too much space between it and the central shaft of the joystick. The small spring wedged itself down between them. But even after I pried it out, it is still free floating and does nothing for centering. I printed a 3D spacer to give the main spring some more stiffness but it didn't have a huge effect. There is just so much slop in the stick around center and that is the major downfall of this joystick.This is an old design now that hasn't changed in a long time. The component boards inside still say "Saitek" on them, which is the company that Logitech bought to get the joystick line. It is probably long past time to have a refresh on this model as well as the base x52 and the x56, which I had for a short while but I think the ergonomics on that thing are simply terrible.Overall, is it worth the asking price? Barely. And I do mean just barely. Features vs. complaints do edge out on the positive side for me. I have never used a Thrustmaster HOTAS and if I was in search for another stick at this price level, I'd like to get my hands on one just to compare the feel and features. I like my x52 Pro but not enough to build any brand loyalty to it. There are more feature rich sticks in a modest jump in price like the x56 but to make the next jump up in quality you will have to make the leap from costing $$ to costing $$$$ to get something like a Virpil. But that is way beyond my range at this time. They sure look nice, though.
A**R
Either has no quality control or the defects are intentional
I chose this product because I thought it had the best aesthetics of all the products I could find and had a good layout. My mistake was assuming that anything I bought, especially in this price range, would function as intended.First one had an issue with the hat switch on the throttle that would cause it to not send the input consistently for the up direction. The lower hat on the stick didn't click in the right direction. An input could still be sent by pushing it from the left instead of from the top like you would for all other directions but there would be no tactile feedback and diagonal inputs in the right direction were even harder to send. Many of the buttons did not send inputs when clicked and instead had to be pushed slightly harder, this included the fire button. After getting a replacement I also realized that the fire button should change to green when the cover is down so that "SAFE" glows green, the first stick did not do this and the button stayed red at all times. Occasionally the throttle would make a pop or click noise when being moved. The joystick lets you set some of the buttons to be green, amber or red. The amber was inconsistent across buttons with some being orange and others being yellow.The second one's throttle hat does not trigger at the click in the up direction and instead has to be pulled up from the bottom with quite a bit of force to consistently send the input. The lower hat stick has the exact same issue as the first one. There are still buttons that trigger past when you would reasonably expect them to. The fire button stopped changing colors after the safety cover was flipped open and closed a few times and will now only turn green if some pressure is applied to the cover while it is closed. The throttle still makes a pop/click noise occasionally. The amber inconsistency is even worse with some being orange and others being a different shade of green than they would be set to green. Some of the axis have significant jitter, including the throttle, including when not being touched. The rotaries on the throttle have a spot they snap into in the middle of their rotation that is noticeably off center. The mouse nub sends an off center input on both axis when not being touched.Neither feels like it is made of premium materials. Some parts of it are nice, like the part of the throttle your palm rests on, others feel pretty cheap like the part of the throttle your fingers wrap around. None of that would be a deal breaker for me if it all worked but it makes me wonder if the non-pro model is made of cardboard. The software is garbage, more time was spent on the unnecessary home page they use to advertise Logitech's social media than the configuration page which looks like it was made in 2005 and not touched since.Avoid this product at all costs.
C**Y
You need this
Ordered to use with X-Plane 11 and War Thunder. Works great. Love the many programable buttons and dials. Has a nice, ergonomic, high quality feel to it.If you like realistic flight sims, you need this setup. I didn't like using it with War Thunder after testing it out, as War Thunder isn't so realistic, and everyone's using mice, which you can't beat for precision when going for kills. No complaints on this setup though.
E**S
Excelente! (atualização - Pós-venda = NOTA 10000!)
Fazia tempo que estava querendo adquirir um manche para simulador de vôo/espacial. O X52 Pro é perfeito, muito preciso e de ótima qualidade. Valeu a pena, apesar do preço.Atualização: após mais ou menos 1 ano e 2 meses de uso, o joystick apresentou defeito na conexão entre o manche e o manete. Entrei em contato com a Logitech para questionar da garantia, e a empresa FOI EXCELENTE NO PÓS-VENDA. Em questão de dias acataram o meu pedido, e estão enviando outro produto em troca de garantia. Agora posso afirmar que a Logitech não só tem os MELHORES produtos, como também TEM O MELHOR PÓS-VENDA.
R**Y
Works as advertized, seamless integretion with MSFS 2020
It is important to make sure these controls are locked down and stable. The suction cups are helpful but I also found using some Velcro wraps to guarantee a stability works great. Very responsive controls.
D**S
Perfecto para Elite Dangerous.
Llegó antes de tiempo, en una caja perfectamente aislada.Al principio tuve problemas para configurarlo, pero eso es porque soy un poco tonto, intenté programarlo desde el Software propietario y no me di cuenta que en Elite Dangerous podía mapearlo perfectamente.Es una experiencia de otro planeta, realmente te sientes en control de la nave, mi habilidad para combatir se vio mejorada al no tener que depender de un control de xbox.Todos los botones responden a la perfección, el único problema es que aún no he descubierto como mapear la rueda de selección de modo para usarla en el juego. También siento a veces que se va a romper cuando hago giros muy pronunciados, pero sólo es mi impresión.10/10 lo compraría de nuevo.Edit. Tras casi un mes de uso, puedo decir que es perfecto en muchos aspectos, es más natural que usar mando o teclado. Sin embargo he notado algo, el joystick se siente un poco diferente, más mmm flojo al momento de los giros.
S**E
Really great product
Overall, a very good product, highly satisfied! Couple things I didn't realise when I ordered, for future buyers:- All of the buttons are LED's and glow quite brightly at all times while connected.- Both the axial stick and the throttle devices are very light. They need to be secured during use with screws, clamps or included suction cups depending on your setup. If you just rest them on your desktop, they're fine for navigation but they'll move during dogfights or strong maneuvering.- The silver three-position thumb roller at the top right of the axial stick is read by the PC as three buttons, one of which is always engaged, depending on the position of the roller. Could be used as a shift or mode control with proper programming. The round black shape on the opposing side of the stick is not a control and doesn't move.- The axial stick is very loose, and there's a lot of 'slop', making the use of deadzones in sims practically essential. You get used to this very quickly and it hasn't been a big deal for me. It's a highly sensitive stick.- The throttle has a strength dial on the left side, making the throttle easier or harder to physically move. At a minimum strength it almost has slop, and at maximum it feels like an aircraft control - very nice.- The throttle has three stages, with two rocker positions guarding the zero position (stall protection) and maximum position (afterburner stage) at about 15% and 85%. It's very hard to set the throttle to 10% or 20% because the two rocker positions are attractive like a magnet - within the range of 10% - 20% the throttle will physically attract itself slowly toward 15%, and the same happens at the 85% rocker. This is annoying, and my biggest negative about the product, but isn't enough to withdraw my recommendation.- The two-device combo has *seven* axes in total. The three usuals exist on the axial stick (pitch yaw roll). On the throttle device, the throttle itself is one axis, the small thumb slider is a full axis, and the rings around the large "i" and "E" buttons are rotating knobs that also function as full axes that are all reported by the device.- I haven't been able to get the thumbstick mouse on the throttle device to function at all. This isn't the end of the world (I'm not sure what I'd use it for anyway) but worth mentioning.- Three hat switches in total. Only the lower hat switch on top of the axial switch is reported as a hat. The second one on the stick and the index hat on the throttle are reported as four buttons each, though they do have octagonal gates (eight positions). Even so, it was easy to use them all as ordinary hat switches in my sims.- The pinkie switch is just a button, not a hardware shift key. It's just like a second trigger, in the pinkie position.- The trigger itself is two stage. The second stage registers as both buttons being pressed at the same time.- There is a button under the "Safe" shield. I thought that arming the shield would report a button press, so that my sims could register when a capability was in an armed state, but the shield is only a hardware feature and its position isn't reported. It does change the button glow from green to red when armed, however.- The three switches on the bottom of axial stick are up-and-down rockers. They do not stay in the up or down position, but rather spring back to center, and are reported as six buttons.- The MFD on the throttle serves no useful purpose whatsoever that I have found. The MFD always displays nothing more than the name of the device and a hardware stopwatch, and the buttons and rollers are not reported. I feel that this space is wasted and should be replaced with additional switches. I may be overlooking something here, but I cannot get my PC to recognise these controls or change what's displayed on the MFD. Perhaps specific sims can interface with it, but none of mine do.- The axial stick device plugs into the throttle device using a PS/2 connection (oldschool keyboard and mouse plug, not Playstation 2), which then plugs into the PC via USB connection. Both of these cables are included. The resulting twin-device setup is reported to the PC as a single device. Keep this in mind if you're wiring a cockpit - a physical cable between the throttle and the stick is required. The cable is about a meter and a half long but can be replaced (with a male PS/2 to male PS/2) if it needs to be routed further around the seat.Overall 9/10 recommend, very satisfied.
J**Y
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Trustpilot
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